Niantic Lightship Summit

Large-scale Augmented Reality app
In short
Augmented Reality experience for Niantic's Lightship Summit conference in San Francisco.
What we did

AR prototyping

AR development

Unity development

Multiplayer Back End

Event support

Client
Niantic, Liquid City
Finished on
May 25, 2022
Niantic Lightship Summit

Immersive content

We used various optimisation techniques to ensure that the breadth of content and its physical scale don't overload the phones. This included a custom occlusion system, clever sound batching, and proximity-based interactions.

Thanks to the centimetre-precision tracking, we were able to provide useful spatial information to the user - from insights about what buildings they're looking at, to what beverages they can find on catering tables.

Because of the dynamic nature of a live event, we developed a CMS solution that allowed our team to reposition any 3D object on the fly, without rebuilding the app.


Another way in which the AR truly helped users navigate the event was a spatial timetable. Simply looking up, the users could see what keynotes are coming up, and by following the coloured lines they could find a way to the correct stage.

Shared experience

In order to unleash even more potential of Augmented Reality, our team developed a system for real-time collaborative stickers.

Users could choose one of three predefined shapes - a circle, an arrow, and a heart, and stick them anywhere on top of a real-world or AR surface. Once someone added a sticker, it became visible to all other users of the app, creating a truly shared experience.

Some of the use cases included providing feedback for what users loved most in the AR world (the heart sticker), or e.g. playing hide and seek by sticking arrows that point to a specific location.

To further enrich the feeling of a shared experience, we implemented a mechanism that synchronised the movement of a large "eel" across all user devices.

The eel was designed to fly across the entire venue. Thanks to the synchronisation, users who spotted the eel could literally point to it in real life and other people could simply move their phones to the same spot to join the shared eel-spotting.

Other success stories

Questions are fine. We're here to answer them.

We prepared some most frequently asked questions and answers for you. If there is anything else that you would like to ask, don't hesitate to reach out.

"At Le Polish Bureau I promote an open and honest conversation culture, where asking questions and saying "I don't know" is fine. There is lots of things I don't know myself. And I'm open about this with our clients. But I don't think there are many companies better than us in finding the answers."

- Maciej Zasada, Managing Partner

How are you developing for Apple Vision Pro already today?

We have access to Apple's Beta tools, including the Apple Vision Pro simulator, which allows us to build for this platform already today.

It is a new platform. What relevant experience do you have?

We have been working in the XR (AR, VR, MR) space for around a decade now. We developed an immersive VR project for Nissan in 2014, using prototype Oculus headset, that hasn't been publicly released yet. We designed, developed, and released several commercial XR projects, including large-scale event venue augmentations for Niantic (Pokemon Go's creators), or a WebXR AI-powered cross-platform experience, Meet Wol, also for Niantic. The decade of working with spatial apps and interfaces puts us in a natural and comfortable position to be working with Apple Vision Pro now.

Do you have access to the Apple Vision Pro device?

We have access to the official Apple Vision Pro simulator, which precisely emulates the behavior of the real device, and allows testing all the applications we are developing now. We are also signed up for the Apple Vision Pro development kit, Apple workshops, and Apple and Unity beta tools access.

What kind of applications do you develop?

Ones that make most sense for your brand. After we get to know your company, we will collectively brainstorm and discuss what applications will make you reach your organisational goals. We have the expertise needed to develop all kinds of Apple Vision Pro apps - UI-based, Mixed Reality, fully immersive, or web based.

Will my website work on Apple Vision Pro?

Existing websites will generally continue working on Apple Vision Pro. But there is a whole new range of possibilities to be seized on the web for the headset. Websites can add 3D content and spatial interactivity that will become available on Apple Vision Pro, without impacting the experience on any of the other platforms - desktop, tablet, and mobile. We can also help you proactively test your website now to ensure that it will be fully operational on Apple Vision Pro when the device is released.

How much does it cost to work with you?

This only depends on the scope. The initial consulting call is free, so the best is simply to reach out. Actual design and development costs will vary depending on the chosen direction.

Get in touch to discuss the possibility of launching your brand on Apple Vision Pro today.

vision@lepolishbureau.com